The oldsters at Whats up Video games have dropped off a galaxy-wide No Man’s Sky replace 4.22 patch notes so that you can digest, and there’s extra bug fixes to absorb for the sport’s Interceptor replace because the studio continues to shine the most recent content material drop.
Learn up on the No Man’s Sky patch notes under.
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Mounted a difficulty that prevented the Minotaur from appropriately focused corrupted Sentinels whereas below AI management.Mounted an points that precipitated sure wall-mounted base decorations to rotate with out partaking the rotate half choice.Mounted a difficulty that prevented some applied sciences from being put in in freighter inventories.Mounted a difficulty that prevented the Teleport Receiver from being put in inside a Sentinel interceptor.Mounted a difficulty that would forestall the Sentinel Multi-Device from being cleared out of its case after being claimed by the participant.Mounted a uncommon challenge that would trigger a blocker after restarting a mission.Mounted various points within the Nexus mission to gather Hadal Cores.Mounted a difficulty that would trigger an inner textual content ID to seem in the course of the Sentinel interceptor restore mission, as an alternative of appropriate directions.Mounted various minor textual content points.Mounted a difficulty that would trigger corrupted Sentinels to seem on non-corrupted worlds when enjoying on larger issue settings.Mounted a difficulty that precipitated the planet popup to be stuffed with placeholder knowledge in sure views within the Discovery web page.Mounted a uncommon challenge that would disable enter whereas viewing a affirmation popup within the UI.Mounted a difficulty that precipitated some companions to be rendered dealing with the improper manner contained in the UI.The error message displayed when utilizing an Echo Locator in a system with none Harmonic Camps has been improved.Mounted a difficulty that precipitated the message meant to warn gamers that their pulse drive had been disabled to incorrectly report that the heartbeat drive was obtainable to make use of.Mounted a difficulty that precipitated the DPS readout on some starship weapons to be hidden from the UI.Mounted a difficulty that precipitated the Galaxy Map to fail to show details about Dissonant techniques when enjoying on decrease issue settings.Mounted a difficulty that precipitated the Evaluation Visor to report Sentinel ships as buildings.Mounted a difficulty that precipitated refiners and different associated applied sciences to fail to point out their charging standing appropriately.The attention textures for corrupted Sentinels have been improved.Mounted a uncommon challenge that would trigger the explosion when destroying small freighters / cargo pods to be too small.Mounted a difficulty that precipitated the weapons on corrupted Sentinels to be invisible.Mounted various minor visible glitches affecting the outside and inside of the Sentinel interceptor.Mounted a uncommon challenge that would trigger overly dense/darkish fog on some corrupted planets.Mounted a difficulty that precipitated starship communicator holograms and craftable bobbleheads to intersect with cockpit components within the Sentinel interceptor.The audio steadiness for Atlantideum crystals has been adjusted.Mounted various collision points with oxygen and sodium vegetation.Mounted a difficulty that would trigger NPC ships to maneuver in a jerky vogue in multiplayer.Mounted various visible points with VR wrist menu projectors.Improved the visible suggestions when repositioning VR wrist menus.Mounted a difficulty that trigger the Commerce Rocket UI to be misplaced in VR.An choice has been added for VR gamers to allow a 3rd “twist” axis on the digital joystick, permitting them to roll or yaw the ship.Mounted an enter challenge affecting various UI screens in VR.Mounted a difficulty that would trigger a extreme efficiency drop when becoming a member of one other participant’s recreation instantly from the frontend, if that different participant was aboard the House Anomaly.Mounted a crash associated to reminiscence allocation.Mounted a networking-related crash.Mounted a reminiscence leak associated to texture rendering.Mounted a difficulty that prevented the Base Complexity choice from showing on Xbox One and Xbox One S.Mounted a crash particular to older Xbox consoles.Mounted a reminiscence leak that would happen on all Xbox platforms.Launched a big reminiscence optimisation for PSVR2.Launched a minor enchancment to visible high quality on PSVR2.
[Source – No Man’s Sky Patch Notes]